Close Menu
    What's Hot
    8.0

    Credit Roll Chronicles #4: Knights and Merchants: The shattered Kingdom/The peasants Rebellion

    22/09/2025
    6.5

    Back Log Review – Jaleco Sports: Goal! Collection

    21/09/2025

    Retro Achievements is adding Wii Support

    16/09/2025
    Facebook X (Twitter) Instagram
    X (Twitter) Instagram Discord Facebook Threads
    retrolike.netretrolike.net
    CONTRIBUTE
    • Home
    • News

      Retro Achievements is adding Wii Support

      16/09/2025

      Ayaneo Announces Pocket DS: An Android Dual-Screen Alternative to Flip Series

      21/08/2025

      Limited Run Games announces new He-Man Game

      20/08/2025

      Shenmue III Enhanced announced for modern platforms, with visuals and quality of life updates

      20/08/2025

      Aggelos 2 Announced, Sequel to Retro 2D Metroidvania Slated for 2026

      12/08/2025
    • Review
      1. PC & Steam
      2. Nintendo Switch
      3. Xbox
      4. PS4
      5. Evercade
      6. Retro
      7. View All
      8.0

      Arzette: The Jewel of Faramore review

      20/02/2024
      8.0

      Hidden Through Time 2: Myths & Magic

      18/02/2024
      5.0

      Dungeonoid 2 Awakening Review (Steam)

      13/02/2024
      8.5

      Dungeon Golf Review

      07/01/2024
      7.5

      Goliath Depot Review – Switch

      25/05/2024
      8.0

      Arzette: The Jewel of Faramore review

      20/02/2024
      8.0

      Hidden Through Time 2: Myths & Magic

      18/02/2024
      6.5

      Yu Suzuki’s Air Twister – Switch Review

      14/11/2023
      8

      Golden Tee Arcade Classics Review

      28/07/2025
      7.0

      Musashi vs. Cthulhu Review

      18/06/2024
      7.0

      Review Lunar Axe – Xbox series S/X review

      30/04/2024
      8.0

      Lords of Exile Review

      25/02/2024
      8.0

      Arzette: The Jewel of Faramore review

      20/02/2024
      8.0

      Hidden Through Time 2: Myths & Magic

      18/02/2024
      8.5

      Bang-on-Balls Review

      04/10/2023
      7.0

      AK-Xolotl Review – Switch

      02/10/2023
      8.5

      The Piko Interactive Collection 3 Evercade Cartridge Review

      22/07/2023
      8

      Team 17 Collection Evercade Cartridge Review

      20/06/2023
      5.5

      Indie Heroes Collection 2 Review

      03/03/2023
      8

      Dango Dash Review (Game boy Color)

      24/05/2023
      7

      2021 : Moon escape review

      20/04/2023
      6.5

      Back Log Review – Jaleco Sports: Goal! Collection

      21/09/2025
      7.8

      Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 Review

      26/08/2025
      6.5

      Qubyte’s Classics – Beat’em up Collection Review

      11/08/2025
      7

      Rusty Ranger Review

      11/08/2025
    • Features
      9

      Credit Roll Chronicles : Simon the Sorcerer 2

      02/09/2025
      7.5

      Credit Roll Chronicles: Simon the Sorcerer

      28/08/2025

      Aethermancer Preview: A promising fusion of monster-taming and roguelite strategy

      26/08/2025

      Gamescom 2025: Three Indie Highlights From the Show Floor

      22/08/2025

      A First Look: March of the Sovietborgs

      11/07/2025
    • About Us
      • Publisher information
      • Wanted: Contributors
      • Contact
    • Antstream Arcade
    • Evercade
    • Atari+
    • Guides
    retrolike.netretrolike.net
    Home » Credit Roll Chronicles #4: Knights and Merchants: The shattered Kingdom/The peasants Rebellion
    Insights

    Credit Roll Chronicles #4: Knights and Merchants: The shattered Kingdom/The peasants Rebellion

    Rob WarmoeskerkenBy Rob Warmoeskerken22/09/2025Updated:22/09/2025No Comments5 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Strategy games were a big part of me growing up. Together with my father, I played many of the well-known classics. Games like the Warcraft trilogy, the original StarCraft and of course the juggernaut of real-time strategy, Command & Conquer. Those games were common Sunday afternoon sessions for us. We spent hours upon hours perfecting our strategic maneuvers and battling our way through the campaigns. Once we finally beat them, we would load up a skirmish or multiplayer battle to put all our hard-learned knowledge to the test against real opponents. It brings back good memories.

    A long overdue return

    But aside from these juggernauts, there were also smaller, more obscure ones that left an impressive mark on me. One of them was Knights and Merchants. I don’t even recall how me and my dad ended up buying it – probably through a magazine review. What I do know is that I spent countless hours trying to beat its campaign. As you might guess, I never saw the end of it in my younger days. That’s why, when I started working on my backlog of unfinished games, this was one of the first I wanted to finally put to rest. And boy, what a challenge it turned out to be.

    Disclaimer: For this article I played what most people call the Knights & Merchants Gold Edition. This edition contains the original Knights and Merchants: The Shattered Kingdom and the stand-alone expansion The Peasants Rebellion. In this compilation, many of the units and buildings from the expansion are also usable in the main campaign, along with an increased difficulty.

    A Settlers-style strategy experience

    Knights and Merchants is a real-time strategy game more in line with The Settlers franchise than with Warcraft. Expect lots of base management rather than pure combat. Before you can even think about building an army, you need a steady food and equipment supply chain.

    Each building requires a specific type of worker, who has their own energy bar. Once that bar runs low, you must provide provisions to keep them working. Neglect them and they’ll eventually die, forcing you to train new units.

    If you like building big armies, you’re in for a treat. Knights and Merchants has no population cap. But every unit needs food to survive. Build too many and your stockpiles may run dry, leaving soldiers to starve. You can create four types of combat units: axemen, archers, pikemen and horsemen. Each class has two armor variants – leather or iron, with iron being harder to produce. Combat works on a rock-paper-scissors system, so all unit types matter. I really enjoyed that aspect, as it adds a nice strategic layer. What I didn’t like, though, was the RNG hit system. Every clash between units involves dice rolls, meaning outcomes can differ even in identical battles. On missions that can take four or five hours, this quickly gets frustrating. I often found myself abusing the save/reload feature to get better results.

    Combat, Missions, and the AI Struggles

    Missions range from long “build your base and destroy the enemy” scenarios to smaller, limited-unit challenges. These shorter missions were a welcome change of pace. The expansion adds even more of these variations, and some really kept me on the edge of my seat. The game’s heavy focus on building a functioning economy is key to success. Every building connects to another in some way. For example, a bakery needs flour to make bread, but the flour comes from a mill, which needs wheat from a farm. This interdependence adds a deep strategic layer to base building, where placement and road planning matter.

    This is also where the AI can become a pain. Every worker is an individual, and since roads only allow one character at a time, they constantly bump into each other. Because you can’t give direct movement orders, they often get stuck or block each other, especially builders working on roads. On top of that, they follow strict scripts. If you queue up roads and buildings, the AI always prioritizes roads. If you run out of materials for a building, workers will abandon it and go back to roadwork until every road is done. This can be frustrating, and while you can plan around it, I really wished for more direct control over priorities.

    Presentation and Atmosphere

    Gameplay holds up surprisingly well even today. The graphics, while old, are colorful and detailed. Biomes add nice variety and even include wildlife. Buildings are animated with workers moving about, each with unique sounds. Watching structures go up brick by brick is still a joy the first time you see it. The story is minimal, just enough to justify fighting your enemies, but it does the job. Mission briefings are narrated by a solid voice actor. The expansion adds animated “victory” cutscenes, but they don’t really add much to the narrative. I would have loved to see more story-driven cutscenes instead. The medieval soundtrack, however, is fantastic. With only 12 tracks, it’s not a huge playlist, but it never got on my nerves.

    In the end, Knights and Merchants kept me hooked for over 50 hours. It’s been a long time since a game made me lose track of time like that. Despite its clunky moments, the gameplay is fulfilling and still holds up against modern standards. If you never played it and enjoy Settlers-style games, give it a shot. I’m confident you’ll find something to enjoy.

    Credit Roll Chronicles pc picks retro
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Rob Warmoeskerken
    • X (Twitter)

    Metroidvania's, soulslike or any game that calls for self-flagellation is what this dutch guy loves. How harder and relentless the game is, the more joy he gets out of it. But don't tell anyone he likes some easy games as well.

    Related Posts

    6.5

    Back Log Review – Jaleco Sports: Goal! Collection

    21/09/2025

    Retro Achievements is adding Wii Support

    16/09/2025
    3.5

    Credit Roll Chronicles : Down in the Dumps

    10/09/2025
    Add A Comment

    Comments are closed.

    Features
    8.0

    Credit Roll Chronicles #4: Knights and Merchants: The shattered Kingdom/The peasants Rebellion

    22/09/2025
    6.5

    Back Log Review – Jaleco Sports: Goal! Collection

    21/09/2025

    Retro Achievements is adding Wii Support

    16/09/2025
    3.5

    Credit Roll Chronicles : Down in the Dumps

    10/09/2025
    Top Reviews
    9.5

    Beyond Shadowgate Review

    By Dennis Fleaman
    9.3

    Tetris Forever Review

    By Jimmy Lynn Sanchez
    9

    Broken Sword: Shadow of the Templars Reforged Review

    By Eddie Maas
    Advertisement
    retrolike.net
    X (Twitter) Instagram YouTube
    • Home
    • News
    • Reviews
    • Privacy Policy
    • Features
    • OPENCRITIC PARTNER
    © 2025 Solid Pixel VOF

    Type above and press Enter to search. Press Esc to cancel.