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The game certainly has a lot going for it. First and foremost the interesting character designs which tap into the world’s themes directly in a very fever dream approach. Also the creative level design keeps you on your toes and makes you want to finetune your character’s build, even for levels specifically. Too bad Neotro could not be bother to create a more immersive narrative to bind the levels and the world together to keep me hooked all through to the end, without having to rely on perseverance.
Rare has announced that GoldenEye 007 will be joining Xbox Game Pass coming friday, January 27th. Although a release date…
Atari announced that Caverns of Mars: Recharded will be coming to PC, consoles, Nintendo Switch, and Atari VCS on March…
PQube and developer Petoons Studio have revealed that upcoming ‘ratoidvania’ adventure ‘Curse of the Sea Rats’, is releasing on April 6th, 2023 for PC, Nintendo Switch,…
In the wake of our latest news item regarding DRAINUS, Japanese publisher Illogic Games has announced a release date for the…
Publishers PLAYISM and WSS Playground have announced that DRAINUS, the latest 2D side-scrolling shooter developed by Team Ladybug coming to the Nintendo Switch on…
If, like me, you’ve ever wished for a modern interpretation of the Neo Geo classic, King of the Monsters, your…
A less steep learning curve could’ve kept the game more interesting for casual gamers. For now, hardcore classic shmup-fans get a pretty decent freeby to bite their teeth into. Anyone else should search elsewhere.
Contributor Euro Retro Gamer (checkout his channel full of retro and retrolike goodness) has put the game and is sanity…