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8

The game certainly has a lot going for it. First and foremost the interesting character designs which tap into the world’s themes directly in a very fever dream approach. Also the creative level design keeps you on your toes and makes you want to finetune your character’s build, even for levels specifically. Too bad Neotro could not be bother to create a more immersive narrative to bind the levels and the world together to keep me hooked all through to the end, without having to rely on perseverance.

7.4

A less steep learning curve could’ve kept the game more interesting for casual gamers. For now, hardcore classic shmup-fans get a pretty decent freeby to bite their teeth into. Anyone else should search elsewhere.